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Jan 29

What is Exotic Design?

I was recently asked by a non-industry person what ‘Exotic Game Design’ is and I felt that although I’d mentioned it in the past in conversations, tweets, etc. that a more visible definition would be a neat solution. So here it is:

 

Exotic Game Design or Exotic Design is a concise way of saying ‘achieved unexpected, interesting and entertaining results using existing tools and resources’

 

Or ‘hacked’ or ‘tinkered’ – but they don’t sound as interesting or as elegant. It isn’t a term I’ve originated either, but one I gleaned from Dan Taylor who himself borrowed it from Ubisoft.

 

 

image by jenny downing