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Sep 28

Designer Weekly Sept28

A busier week this week. Articles coming left, right and center.

 

The free to play storm and the freecore gamer

@tiedtiger here providing an excellent look at free to play ecosphere (actually, I typed that as exosphere first, which kinda covers how some designers/developers see free to play) and a good state of the union. Nice job fella!

 

“Praise is like sunlight to the human spirit: we cannot flower and grow without it.”

- Jess Lair

 

History of modern FPS

Whilst the original 3 articles are referenced there, the Kotaku overview serves as a reader’s digest version.

 

“However vast the darkness, we must supply our own light.”

Stanley Kubric

 

Wired piece on design.

“What people are looking for now is a way to reconnect with their values: to ground how they can, will, and should live in the world.”

Interesting read – obviously more focused on design of everything rather than games, but there is a parallel and crossover here and there. Certainly questions that you should be asking yourself about your output because in this context game design is an art – you’re producing solutions, sure, but holistically you’re creating an experience which to me is definitely a creative endeavor.

 

“Learning is the only thing the mind never exhausts, never fears, and never regrets.”

LEONARDO DA VINCI

 

Developer Flashcards

A round up of comments on Cliff Bleszinski’s original game developer flashcard piece (also linked in article) which had some excellent (better?) conclusions and methods of dealing with.

 

“Give 100 percent to everything you do and never give up.”

- Mark Mills

 

Going Mobile

Tablet game players show a greater incidence than smartphone players of making in-app purchases & paid upgrades.

 

“watching people play your shit will ALWAYS be painful, and will ALWAYS make your game infinitely better. Develop a thick skin.”

@FullBright

 

Also, I like this piece

Research ideas and test assumptions before developing.

 

Raph Koster answering : I want to be a game designer.

Pleeeeeease tell me you know who he is. Else, go wiki it.

 

Image by JD Hancock