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Aug 03

Designer Weekly Aug3

Welcome! Welcome! Roll-up Roll-up. Come! Come see the magnificent feathered designer bird. Spotted around these parts about once a week. J

 

The 5 Degrees of Design Separation

http://martinblackmore.com/?p=133

aka: Just who do you think you’re talking too? (and how you should talk)

Happy people plan actions, they don’t plan results.
Dennis Waitley

http://www.wired.co.uk/news/archive/2012-07/30/jonathan-ive-revenue-good-design

“I refute that design is important. Design is a prerequisite. Good design — innovation — is really hard,”

 

In seeking happiness for others, you find it for yourself.
Unknown

 

http://penny-arcade.com/report/editorial-article/its-time-to-stop-feeling-bad-for-mainstream-game-developers

Great piece. Go read.

 

The secret of happiness is not in doing what one likes, but in liking what one does.
James M. Barrie

 

http://www.sirlin.net/blog/2012/8/1/playing-to-win-in-badminton.html

Lame ducks and Kingmakers.

 

When one door of happiness closes, another opens, but often we look so long at the closed door that we do not see the one that has been opened for us.
Helen Keller

 

http://www.rockpapershotgun.com/2012/08/02/photorealism-and-the-confusing-myths-of-innovation/

Level headed take on the other issue of the week.

 

If you want happiness for an hour — take a nap.
If you want happiness for a day — go fishing.
If you want happiness for a year — inherit a fortune.
If you want happiness for a lifetime — help someone else.
Chinese Proverb

 

 

Image by Praveen Venugopal